
Video Game Design
I have worked in video games for one year. I have worked on five projects. I have experience working on 2D and 3D games as well as making a board game. At Illinois State University, I was a part of two video game groups. One game that was never posted, i did the 3D modeling for myself in the span of two months.
The Tenebris Voyager




The Tenebris Voyager is a horror/sci-fi game that takes place on a seemingly abandoned space ship.
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As head of the art team, it was my job to hand out tasks, check in with everyone, and ensure that all the art aspects were being done in a timely manner.
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The link for the game is: https://gengames.itch.io/tenebris
Epilepsy Self Care with Streator Unlimited




Epilepsy Self Care with Streator Unlimited reinforces positive self-care habits for people with epilepsy. It was a project that was commissioned by Streator Unlimited Inc., a nationally accredited servicing adults with disabilities.
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The team that completed the game were all students from Illinois State University, including myself, and was completed in four months. these four months took place during the end of the school semester, as well as during the covid-19 epidemic.
I created the 2D artwork for the game, as well as the title for the game.
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The game is available to download at the Streator Unlimited website: http://streatorunlimited.org/epilepsy/
Doughboy


screenshot of environment of one of the levels in Doughboy

Doughboy in movement

Doughboy is a fantasy game and was created at the 66 Games Expo Game Jam 2020, under the theme of "The rules mean nothing."
It is designed to confuse it's player and it continuously throws the player off, forcing the player to abandon the expectation that it is the same as all other games. It was made in the span of 48 hours, and won the game jam.
The link for the game
Labyrinth:
Maze of Horror

Labyrinth: Maze of Horror is a 3D horror/ adventure game where you play as Theseus and you are tasked with defeating the Minotaur.
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This game was completed by a team of three. I was tasked with modeling and animating the Minotaur. I modeled him, animated him, even hand-painted the texture.
